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Where: St Scholastica's College, Glebe
Cost: $6/session (unless specified otherwise)

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The Land of Mist and Snow

I cannot describe to you my sensations on the near prospect of my undertaking. It is impossible to communicate to you a conception of the trembling sensation, half pleasurable and half fearful, with which I am preparing to depart. I am going to unexplored regions, to 'the land of mist and snow;' but I shall kill no albatross, therefore do not be alarmed for my safety.

- Personal correspondence of Captain Robert Walton

In the twilight of the 18th Century, a privately chartered vessel departs the port of Archangel in northwestern Russia. Its captain and crew are bound on a journey of discovery. They mean to plumb the secrets of the Pole. 

Natural philosophy tells that the waters about the Pole must be clear of ice, if only that region can be reached. The captain intends to locate the Northwest Passage, a route long-speculated to pass through the Arctic Sea into this open water, and thence to the Northern Pacific. Such a feat of navigation would provide the British Empire with a trade route of inestimable value, and exalt its discoverer to stand beside history's greatest explorers.

This is the story of that expedition, and how it comes to fail. For when the crew rescues a stranger on the ice, they find themselves caught up in a discovery of a different character; a polar secret none could have anticipated.

There is a force out there, on the ice. Something inhuman. 

And it is hunting. 

A game for 2-6 arctic explorers, using GURPS 4th edition. By Ken Finlayson. Artwork is detail from 'The Sea of Ice' aka 'The Death of Hope' (1823/24) by Caspar David Friedrich. It was commissioned to depict 'Northern Nature in the whole of her Terrifying Beauty.'

Diversity note: All the playable characters in this game are men. This is not my usual practice, but I chose to limit the options in this setting. If you don't want to play a man, I understand! That's fine. Skip this game and try one of my future offerings.

A single session game using the GURPS 4th edition system for 2 – 6 Players
By Ken Finlayson